AI Insights · Timothy · April 2022
Top 5 Season Pass Games in Saudi Arabia Q1 2022 Performance
Discover the performance trends of the top 5 season pass games in Saudi Arabia for Q1 2022, including download rates, revenue, and active users.
In the first quarter of 2022, the top 5 season pass games in Saudi Arabia showcased varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the gaming landscape in the region.
PUBG MOBILE from Tencent Mobile International Limited saw fluctuating weekly revenue, peaking at around $890K in the last week of December and ending the quarter at approximately $828K. Weekly downloads varied, with a high of about 60.8K in mid-January and a low of roughly 40.7K in late February. Active users hovered around the 1.3M mark, showing a slight decline from 1.39M to 1.34M by the end of March.
Free Fire: 7th Anniversary by Garena International I Private Limited experienced steady weekly revenue, ranging between $115K and $184K throughout the quarter. Downloads remained relatively stable, with numbers between 36.5K and 54.1K. The game maintained a strong active user base, starting at 1.89M and ending the quarter at around 1.62M.
Rise of Kingdoms from Lilith Games had a notable peak in revenue in mid-March, reaching $217K, while other weeks saw revenue between $115K and $211K. Weekly downloads showed a downward trend, starting at 20.5K in early January and dropping to approximately 5.1K by late March. Active users also saw a decline, from around 52.2K at the beginning of the quarter to 39.6K at the end.
Clash of Clans by Supercell displayed significant revenue fluctuations, with a high of $244K in late January and a low of $84.6K in mid-January. Weekly downloads ranged from 12.2K to 19K, showing moderate variability. Active users were consistent, maintaining around 1M users throughout the quarter, with a slight increase to 1.08M by the end of March.
Ludo STAR from Gameberry Labs had consistent revenue, peaking at $135K in mid-March. Downloads fluctuated between 38.2K and 56.5K, while active users remained stable, starting at 870K and ending the quarter at 815K.
For more detailed insights and trends, visit Sensor Tower.